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Unity Engine

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Unity Engine

Update()

Update the World's default system groups.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public void Update()

Remarks

The system group update order is:
  1. InitializationSystemGroup
  2. SimulationSystemGroup
  3. PresentationSystemGroup
Generally this is not necessary within the context of a UnityEngine application; instead, use AppendWorldToPlayerLoop to insert these system groups into the UnityEngine player loop, where they'll be interleaved with existing UnityEngine updates.