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ShouldGroupUpdate(ComponentSystemGroup)

Determines whether a system group should proceed with its update, and also how many times it should update per frame.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
bool ShouldGroupUpdate(ComponentSystemGroup group)

Parameters

The system group to check

Returns

Type

Description

boolTrue while the
group
should update its member systems, and then false once the group should no longer update for this frame. Note: This is called infinitely until it returns false.