MemoryInitPattern
A specified memory pattern used when initializing new chunks if EntityManager.EntityManagerDebug.UseMemoryInitPattern is set to true
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public byte MemoryInitPattern { get; set; }