CreateAfterAttribute(Type)
Specify a system which the tagged system must be created after.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Constructor
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public CreateAfterAttribute(Type systemType)
Parameters
The target system which the tagged system must be created after. This system must be a member of the same ComponentSystemGroup.