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Unity Engine

HasSingleton<T>()

Checks whether a singleton component of the specified type exists.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
注意
Deprecated. Use SystemAPI.HasSingleton instead (RemovedAfter Entities 1.0)
public bool HasSingleton<T>()

Returns

Type

Description

boolTrue, if a singleton of the specified type exists in the current ComponentSystemBase.World.