loadedDeviceName
Type of XR device that is currently loaded.
読み終わるまでの所要時間 1 分最終更新 3日前
Definition
- Type: Property
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
public static string loadedDeviceName { get; }
Remarks
Note: Rendering to the device may not be happening even though it is loaded. Refer to XRSettings.enabled.
In order to change the currently loaded device or reload the current device, use XRSettings.LoadDeviceByName.