ドキュメント

Unity Engine


Unity Engine


zNear

Set DisplaySubsystem to use zNear for rendering.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public float zNear { get; set; }

Remarks

zNear is the near plan in meters from the main camera. ZFar and ZNear are used for explicit XR depth buffer sharing.