ドキュメント

Unity Engine

Unity Engine

NonPreMultipliedAlpha

Use non-pre-multiplied alpha blending.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

NonPreMultipliedAlpha = 0

Remarks

The window uses straight (non-pre-multiplied) alpha blending where color values are independent of the alpha value. During compositing, the color values are multiplied by the alpha value.