zIndex
Controls the stacking order of overlapping elements within a stacking context. The default is auto, which does not create a stacking context; any integer value creates one for the element and its descendants.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
StyleInt zIndex { get; }
Remarks
Unlike CSS, transform and opacity do not establish a stacking context in UI Toolkit; only a z-index other than auto does.