customFilter
When a delegate is assigned, the dynamic atlas system calls it to determine whether or not a texture can be added to the atlas.
読み終わるまでの所要時間 1 分最終更新 24日前
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public DynamicAtlasCustomFilter customFilter { get; set; }