ドキュメント

Unity Engine

Unity Engine

EditorPreviewFloodFill(Vector3Int, TileBase)

Does an editor preview of a flood fill with the given Tile to place. on the Tilemap starting from the given coordinates.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void EditorPreviewFloodFill(Vector3Int position, TileBase tile)

Parameters

position

Start position of the flood fill on the Tilemap.

TileBase to place.

Remarks

The editor preview is used for previewing possible additions to the Tilemap. Refer to Scriptable Tiles and Tilemap for more information.