ドキュメント

Unity Engine

Unity Engine

Static

Static font assets offer the best performance of any font asset type. You create and pre-populate them in the Editor.They cannot be modified at runtime. A static font asset is standalone. Its source font file is not included in builds.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

注意
Deprecated. AtlasPopulationMode.Static is deprecated. Use Dynamic or DynamicOS instead. See https://docs.unity3d.com/Manual/ui-systems/migrate-static-font-assets.html for migration guidance.
Static = 0