ドキュメント

Unity Engine

Unity Engine

kNormalizedHeightScale

Unity uses this value internally to transform a [0, 1] height value to a texel value, which is stored in TerrainData.heightmapTexture.
読み終わるまでの所要時間 1 分最終更新 20日前

Definition

public static float kNormalizedHeightScale { get; }