StubBodyIfTypeNotUsedAttribute
This attribute supports code generation for Managed Serialization and is public to allow the code generator to access it in Unity project code. Don't attempt to use this attribute directly.
読み終わるまでの所要時間 3 分最終更新 1ヶ月前
Definition
- Type: Class
- Namespace: UnityEngine.Scripting
- Assembly: Unity.Scripting
- Inherits from: Attribute
[AttributeUsage(AttributeTargets.Method, Inherited = false, AllowMultiple = false)]public class StubBodyIfTypeNotUsedAttribute : Attribute