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Unity Engine


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Unity Engine


operator ==(SphericalHarmonicsL2, SphericalHarmonicsL2)

Returns true if the spherical harmonics are equal.
読み終わるまでの所要時間 1 分最終更新 24日前

Definition

public static bool operator ==(SphericalHarmonicsL2 lhs, SphericalHarmonicsL2 rhs)

Parameters

Returns

Type

Description

bool