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Unity Engine


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Script Reference

Unity Engine


NotifyValueChanged(IRenderPipelineGraphicsSettings, string)

Manually throw a notification event for your IRenderPipelineGraphicsSettings.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void NotifyValueChanged(this IRenderPipelineGraphicsSettings settings, string propertyName = null)

Parameters

The settings where to notify.

propertyName

The name of the changed field.