opaqueMaterial
Determines whether Unity considers the material opaque.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public bool opaqueMaterial { readonly get; set; }
Remarks
If you use ray tracing shaders, Unity disables any hit shaders for opaque materials so the GPU doesn't execute them.