ドキュメント

Unity Engine

Unity Engine

ForEach(Action<IRenderPipelineGraphicsSettings>)

Executes the given callback for each IRenderPipelineGraphicsSettings.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void ForEach(Action<IRenderPipelineGraphicsSettings> callback)

Parameters

The callback to be executed.