SetSeparation(int, float)
Set the separation value at a particular contact point in this contact pair.
読み終わるまでの所要時間 1 分最終更新 20日前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public void SetSeparation(int i, float separation)
Parameters
Remarks
Separation shows the distance between the colliders at this contact point. Negative means the colliders overlap each other. Positive means the colliders are still separated.
Note that the physics engine starts generating contact pairs when the distance between is lower than the sum of their respective Collider.contactOffset.