Unity Engine documentationScript ReferenceUnityEngineUnityEngine.Experimental.RenderingGraphicsFormatUsageSetPixels32Use this to set pixel data to a texture using `SetPixels32`.読み終わるまでの所要時間 1 分最終更新 1ヶ月前Definition Type: Field Namespace: UnityEngine.Experimental.Rendering Assembly: UnityEngine.CoreModule SetPixels32 = 256