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Unity Engine

Unity Engine

MaterialEffectPlayable

An implementation of IPlayable that allows application of a Material shader to one or many texture inputs to produce a texture output.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct MaterialEffectPlayable : IPlayable, IEquatable<MaterialEffectPlayable>

Remarks

NOTE: You can use PlayableExtensions methods with MaterialEffectPlayable objects.

Static Methods

Method

Description

CreateCreates a MaterialEffectPlayable in the PlayableGraph.