SeekMessage(DiscreteTime, DiscreteTime?)
Creates a seek request.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Constructor
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public SeekMessage(DiscreteTime destination, DiscreteTime? when = null)
Parameters
Content position to jump to.
Content position at which the seek takes effect, or to seek immediately.
nullRemarks
Omit or pass to seek immediately, at the start of the next processing block after the message reaches the generator.
whennull