ドキュメント

Unity Engine

Unity Engine

IsEffect<TRealtime, TControl>(ProcessorInstance)

Test whether processorInstance is an EffectInstance built from a TRealtime and TControl.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

IsEffect<T, U>(ProcessorInstance)

public readonly bool IsEffect<TRealtime, TControl>(ProcessorInstance processorInstance) where TRealtime : unmanaged, EffectInstance.IRealtime where TControl : unmanaged, EffectInstance.IControl<TRealtime>

Parameters

processorInstance

Returns

Type

Description

bool