nameHash
The simplified name of the Transition.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public int nameHash { get; }
Remarks
Format is "CURRENT_STATE -> NEXT_STATE". The hash is generated using Animator.StringToHash.