ドキュメント

Unity Engine

Unity Engine

operator ==(BoundProperty, BoundProperty)

BoundProperty objects are equal if they refer to the same property.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static bool operator ==(BoundProperty lhs, BoundProperty rhs)

Parameters

A BoundProperty object.

Another BoundProperty object.

Returns

Type

Description

boolReturns true if both Index and Version are identical.