ドキュメント

Unity Engine

Unity Engine

applyToChildren

Use this to specify if the GameObject's children also use these markup settings.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
public bool applyToChildren { get; set; }