ドキュメント

Unity Engine

Unity Engine

ChangeFlags

A bitset of features which indicate if their value changed in the last frame or at startup. Unsupported features will never change. Fields not changing always have valid data as long as its capability is supported.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public Feature ChangeFlags { readonly get; set; }