ドキュメント

Unity Engine

Unity Engine

EnergyUsage

Latest cross-platform per-subsystem energy consumption since energy-usage tracking was started or reset. Only meaningful while energy-usage tracking is active (see IEnergyUsageControl ) and the active provider supports Feature.EnergyUsage. Updates at the platform's native cadence, which can be considerably slower than once per frame.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public EnergyUsage EnergyUsage { readonly get; set; }