EnergyUsageReading(bool, long, long)
Initializes a new EnergyUsageReading.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Constructor
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public EnergyUsageReading(bool available, long energy, long interval)