ドキュメント

Unity Engine

Unity Engine

Enabled

Returns true if this scaler is active, otherwise returns false. Routed through ActiveSetting, so reads and writes target the current mode's per-mode settings struct. Switching IAdaptivePerformanceSettings.IndexerOperationMode changes which struct this getter reads from, so per-mode enabled state takes effect on mode change without any explicit sync.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public virtual bool Enabled { get; set; }