ドキュメント

Unity Engine

Unity Engine

versionControlDescriptors

An array containing all available version control systems.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static VersionControlDescriptor[] versionControlDescriptors { get; }

Remarks

Each VersionControlDescriptor contains a unique VCS name. You can pass the VCS name to VersionControlManager.SetVersionControl to activate that VCS.
using UnityEditor;using UnityEditor.VersionControl;using UnityEngine;static class Example{ [MenuItem("Example/Print Available VCS")] static void PrintAvailableVCS() { var message = "Available version control systems:"; foreach (var descriptor in VersionControlManager.versionControlDescriptors) message += " " + descriptor.displayName; Debug.Log(message); }}