antiAliasingSamples
The kernel width the lightmapper uses when sampling a lightmap texel.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public int antiAliasingSamples { get; set; }
Remarks
The kernel width the lightmapper uses when sampling a lightmap texel. This is the square root of LightmapParameters.AntiAliasingSamples.
Additional Resources: LightmapParameters.AntiAliasingSamples.