ドキュメント

Unity Engine

Unity Engine

GraphicsAPI

Specifies which graphics API a device should use when running a Unity application.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public enum GraphicsAPI

Remarks

Use this enum with DefaultDeviceFilter.SetGraphicsAPI or ProfileDeviceFilter.SetGraphicsAPI to control which graphics API Unity uses on matching devices.
For more information, refer to Graphics API hardware profile settings.

Fields

Value

Description

DefaultUnity decides what API to apply based on automatic device detection.
UseOpenGlesForces device to use OpenGL ES.
UseVulkanForces device to use Vulkan.