SetCameraAnimateMaterials(Camera, bool)
Sets this camera to allow animation of materials in the Editor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static void SetCameraAnimateMaterials(Camera camera, bool animate)
Parameters
Remarks
If enabled, any rendered objects take global time into consideration. This means that any custom previews or Scene view cameras can update in the Editor when not in Play Mode.
Additional Resources: EditorUtility.SetCameraAnimateMaterialsTime.