ドキュメント

Unity Engine

Unity Engine

isBuildingPlayer

Checks whether Unity is actively building a Player or a content build.
読み終わるまでの所要時間 1 分最終更新 11日前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool isBuildingPlayer { get; }

Remarks

This returns true during Player builds (BuildPipeline.BuildPlayer), content directory builds (BuildPipeline.BuildContentDirectory), and AssetBundle builds (BuildPipeline.BuildAssetBundles). Use it to check the context inside script code that might be triggered during a build, for example when ExecuteAlways is used on a MonoBehaviour.