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Unity Engine

Unity Engine

headerSize

Total size, in bytes, of the header sections across all serialized files in the build output.
読み終わるまでの所要時間 1 分最終更新 24日前

Definition

public ulong headerSize { get; }

Remarks

Each serialized file has a header and metadata section, that contains the object table, TypeTrees and external file dependency information. The rest of each file is dedicated to storing the serialized state of the Unity Objects assigned to that file. This size is calculated before any compression is applied. Header size is included in the ContentSummary.serializedFileSize total.