SuppressLoadableErrors
Suppress the error reported when a LoadableObjectId or LoadableSceneId is encountered while writing content.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor.CoreModule
SuppressLoadableErrors = 16
Remarks
Use this when migrating between build pipeline backends when assets legitimately have Loadable references, but the same content is also built through the legacy Player or AssetBundle pipelines. The references still resolve to null in the resulting content; this flag only silences the error log to keep the build usable.