ドキュメント

Unity Engine

Unity Engine

Custom

Transforms are not written. Instead, the callback target set with PhysicsWorld.transformWriteCallbackTarget which must implement PhysicsCallbacks.ITransformWriteCallback will have PhysicsCallbacks.ITransformWriteCallback.OnTransformWrite called allowing custom transform writing.
読み終わるまでの所要時間 1 分最終更新 21日前

Definition

Custom = 3