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Unity Engine

Unity Engine

EndUpdating()

Indicates that updates to IVariable have finished and sends the PersistentVariablesSource.EndUpdate event. Note: PersistentVariablesSource.BeginUpdating and PersistentVariablesSource.EndUpdating can be nested, PersistentVariablesSource.EndUpdate will only be called after the last PersistentVariablesSource.EndUpdating.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void EndUpdating()