ドキュメント

Unity Engine

Unity Engine

AssetProvider()

Creates an empty chain.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public AssetProvider()

Remarks

The new chain has no providers and no AssetProvider.Selected provider. Populate it with AssetProvider.AddProvider or AssetProvider.InsertProvider.
Create a chain and add a provider to it.

Examples

using Unity.Localization.Providers;using UnityEngine;namespace Unity.Localization.Samples{ public class AssetProviderConstructorExample { public void Run() { var chain = new AssetProvider(); chain.AddProvider(new ReferencedAssetProvider()); Debug.Log(chain.GetProvider<ReferencedAssetProvider>() != null); // True } }}