ドキュメント

Unity Engine

Unity Engine

All

Attachable to every target.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule
All = SharedTableData | ResourceTable | SharedTableEntry | ResourceEntry