ドキュメント

Unity Engine

Unity Engine

LocalizedAsset<TObject>.ChangeHandler

Represents a method that receives a resolved localized asset value.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Delegate
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule
public delegate void LocalizedAsset<TObject>.ChangeHandler(TObject value)

Remarks

Used by the LocalizedAsset<TObject>.AssetChanged event to deliver the loaded asset to subscribers.