TryLoadSync(TStore, out Object)
Resolves the asset from the given stored reference synchronously, when the kind supports it.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Localization
- Assembly: UnityEngine.LocalizationRuntimeModule
TryLoadSync(T, Object)
protected abstract bool TryLoadSync(TStore store, out Object asset)
Parameters
Returns
Type | Description |
|---|---|
| bool | |