WaitingForIntegrate
The asynchronous part of the scene loading is complete. You can now safely call ContentSceneFile.IntegrateAtEndOfFrame when you are ready to activate the scene.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: Unity.Loading
- Assembly: UnityEngine.ContentLoadModule
WaitingForIntegrate = 2