ドキュメント

Unity Engine

Unity Engine

IJobParallelForDeferExtensions

Extension class for the IJobParallelForDefer job type providing custom overloads for scheduling and running.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Class
  • Namespace: Unity.Jobs
  • Assembly: UnityEngine.ManagedKernelModule
public static class IJobParallelForDeferExtensions

Static Methods

Method

Description

EarlyJobInitGathers and caches reflection data for the internal job system's managed bindings. Unity is responsible for calling this method - don't call it yourself.
ScheduleSchedule the job for execution on worker threads. forEachCount is a pointer to the number of iterations, when dependsOn has completed. This API is unsafe, it is recommended to use the NativeList based Schedule method instead.
ScheduleByRefSchedule the job for execution on worker threads. forEachCount is a pointer to the number of iterations, when dependsOn has completed. This API is unsafe, it is recommended to use the NativeList based Schedule method instead.