Cancel()
Cancels the AsyncReadManager.Read operation on this handle.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.IO.LowLevel.Unsafe
- Assembly: UnityEngine.CoreModule
public void Cancel()
Remarks
If the read operation has already begun, the operation still completes. Only operations waiting in the queue can be canceled.