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Unity Engine

Unity Engine

IsValid()

Reports whether this FileHandle instance is valid.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool IsValid()

Returns

Type

Description

boolTrue, if this FileHandle represents an open file; otherwise, false.

Remarks

A FileHandle is invalid if the open operation failed or the FileHandle has been closed. (Creating a new FileHandle object is also invalid.)