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Unity Engine

Unity Engine

SaveStateMachine(StateMachine)

Saves the asset of the specified StateMachine to disk if it has unsaved changes.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void SaveStateMachine(StateMachine stateMachine)

Parameters

stateMachine

The state machine to save.

Remarks

This is the StateMachine counterpart of GraphDatabase.SaveGraph.