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Unity Engine

Unity Engine

GetRules()

Retrieves the rules stacked on this transition, in the order they appear.
読み終わるまでの所要時間 1 分最終更新 2ヶ月前

Definition

IEnumerable<ITransitionRule> GetRules()

Returns

Type

Description

IEnumerable<ITransitionRule>The rules stacked on this transition, in the order they appear.

Remarks

A single transition can hold several ITransitionRules. Each rule has its own set of conditions; the transition is taken when the conditions of one of its enabled rules are met.