ドキュメント

Unity Engine

Unity Engine

Equals

Indicates whether the current WireReference is equal to another WireReference.
読み終わるまでの所要時間 1 分最終更新 2ヶ月前

Definition

Equals(WireReference)

Indicates whether the current WireReference is equal to another WireReference.
public bool Equals(WireReference other)

Parameters

The other WireReference to compare with the current instance.

Returns

Type

Description

booltrue if both references share the same WireReference.OutputPortID, WireReference.InputPortID, and refer to the same WireReference.Context instance; otherwise, false.

Equals(Object)

Indicates whether the current WireReference is equal to another object.
public override bool Equals(object obj)

Parameters

The object to compare with the current WireReference.

Returns

Type

Description

booltrue if
obj
is a WireReference equal to the current instance; otherwise, false.